XR Project

Back Arrow

This work is part of the CatchmentCARE Project in Northern Ireland. The CatchmentCARE Project has been funded through the European Union's INTERREG VA Programme, which is managed by the Special EU Programme's Body. Match-funding has been provided by the Department of Agriculture, Environment and Rural Affairs Northern Ireland and the Department of Housing, Planning and Local Government in Ireland.

As part of the communications package, our clients (UKRI/ SEUPB/BGS/GSNI/GSI) wanted an XR approach to engage and excite the community with something different. The app needed to compliment the wider communications package including website and usual formats that were being considered.

The app had to be focused on three river catchment areas - Blackwater, Finn and Arney catchment areas - It needed to 'Engage, Educate and Excite' the community about their rivers and importance of the groundwater that flows through them.

River Restoration
River Restoration
CatchmentCARE Menu

The platforms for the XR app were agreed as Meta Quest 2 headsets for the VR version and iPad format for the AR version. The intuitive UI includes a choice of three modes of operation via the Meta Quest 2 headset:

Solo Mode

Allows individuals to explore the content.

Presentation Mode

Allows single person to present the content in a particular/logical order via a compatible screen device.

Classroom Mode

Allows a single person to demonstrate the content simultaneously to a class of students and guide them through interactive and none interactive sections.

The iPad AR format runs in Solo Mode only via a clear and intuitive menu.

River Restoration CatchmentCARE

The content has been designed and developed with a target demographic of 9 years+ and is based around a modular approach to a full overview of the Earth's hydrological process, groundwater systems and how groundwater flows under and through the three catchments.

Real-time animation and interactive moments throughout the app, bring to life the informative pre-defined sequences which cover:

Groundwater flow pathways:

  • shallow interflow in subsoils and at the top of the bedrock;
  • shallow and deeper fractures;
  • karst conduits, caverns and caves;
  • pore water in porous and permeable sandstones or sands and gravels.
  • how groundwater levels and spring flows change seasonally in response to rainfall, for normal conditions, droughts and high rainfall conditions.

The interaction between groundwater and surface water:

  • how rainwater reaches the water table to become groundwater;
  • how groundwater flows into the base of rivers and supports river flows;
  • how surface water can sink into swallow holes and then emerge at springs or in rivers;
  • how thick, superficial deposits can limit how much rainfall reaches the groundwater system and can isolate groundwater from surface waters.

How groundwater can be abstracted from boreholes or springs for drinking water, agricultural use or industrial use, and;

  • what impact groundwater abstraction may have on linked surface waters and ecosystems;
  • what impact droughts can have on groundwater abstractions (boreholes drying; springs drying up).

The ways in which contaminants can enter the subsurface, and the underground pathways that contaminants can take. These include:

  • diffusely, by percolating through soils and subsoils;
  • at point locations, via swallow holes.

The sources of pollution that might occur in the catchments, and the impact on groundwater, boreholes, springs and linked surface waters:

  • nutrients such as nitrates, phosphates, arising from livestock grazing, land-spreading, septic tanks, leaking sewers;
  • bacterial contamination from livestock, land-spreading, septic tanks, leaking sewers;
  • contamination from agricultural or domestic application of pesticides or herbicides; other potentially-polluting rural or urban activities.

The XR application has been extremely well received and is being used throughout community and school venues as well as popular visitor centres such as Marble Arch Caves.

CatchmentCARE VR - Kids putting VR headset on.
CatchmentCARE VR - Four people with VR headset on.
CatchmentCARE VR - Quote
CatchmentCARE VR - Screen from AR / VR App

Screens from iPad version

CatchmentCARE VR - Screen from AR / VR App
CatchmentCARE VR - Screen from AR / VR App
CatchmentCARE VR - Screen from AR / VR App
CatchmentCARE VR - Screen from AR / VR App
CatchmentCARE VR - Screen from AR / VR App
CatchmentCARE VR - Screen from AR / VR App
CatchmentCARE VR - Screen from AR / VR App
CatchmentCARE VR - Screen from AR / VR App
CatchmentCARE VR - Screen from AR / VR App

Screens from MetaQuest 2 version

previous arrow

VR + AR Work

next arrow

We'd love to

work with you

The lovely team here at Studio Liddell are always on the lookout for exciting new projects to work on. If you have an idea or need help bringing your vision to life, please don't hesitate to get in touch with us.
Camp Furly Guy